

The game has 23 playable aircraft (21 for the North America/Europe version) spread out across four factions.
#Ace combat 3 japanese version full
It also features anime-style video e-mails with full voiceovers from non-player characters, which can be replayed in an inbox, as well as anime cutscenes. The Japanese version of the game contains an in-game encyclopedia where the player can view various information on the game's characters and technology. The title screen also has a chart where the player's performance across all missions and difficulties is logged. The player's performance in each mission is graded from D to A with corresponding colors, A being the highest at red. While the five endings concern the final fates of certain characters, a sixth ending suggests that the game itself is a simulation program, and the success of which forces the program creator to delete all files. The game introduced a third-person 360-degree camera that could be rotated on all three axis with the right thumbstick, and a camera that can focus on the player's current target by holding the Triangle button. Some walkthroughs can be finished on disc one, but longer campaigns will continue in disc two. Depending on actions made at some points in the campaign, the plot shifts towards one of five endings.

The game features a single-player mode, where the player can open a new campaign under a specific username. These two companies fight over territorial disputes and eventually a prototype fighter known as the X-49 Night Raven, with the Universal Peace Enforcement Organization trying to placate both sides. The plot, which takes place on the Usean continent sometime in the first half of 2040, involves two megacorporations – Neucom Inc and General Resources Ltd. While the international version still received critical acclaim for its gameplay and graphics, the decision to remove most of the plot was heavily criticized by Western critics and gamers, since Namco initially advertised that the Western release would featured all the content seen in Japanese version. To accommodate for the Japanese plot not being translated, all story related voice acting and cut-scenes were removed, along with the plot being rewritten to a more basic story with no voice acting. While Namco never officially explained why this occurred, many speculated it was due to sales being lower than expected for the Japanese release, along with the impending release of the PlayStation 2. English voice acting was planned and started recording in the early stages, but Namco cut the funding for the translation efforts. While nothing was changed from the overall gameplay, its campaign was stripped down to a 1-disc 36 mission campaign with no branching paths. The international version of Ace Combat 3 was released in 2000. It also featured fully voiced anime cut-scenes, along with in-game radio chatter. The Japanese version of Ace Combat 3 released in 1999 featured a lengthy 2-disc campaign of 52 missions that were split among different paths depending on in-mission decisions, along with multiple endings and multiple factions for the player to join. It does not store any personal data.The game is notable for having two radically different releases for the Japanese and Western markets. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin.

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